General Information

The Gauntlet's focus is on fairness, consistency, and transparency.

This means we have slightly more rules and guidance for our members, but we rely less on one or more individuals to make decisions based on their personal judgements.

  • Our rules are divided into the following sections - Click the headings to view the details.
  • Code of Conduct
  • Ranks, Promotion & Demotion
  • Raiding, Signups & Activity
  • Recruitment & Trial
  • Alts, Guild Bank & Other

Code of Conduct

All members of the guild, regardless of rank, are expected to adhere to this Code of Conduct.

This Code of Conduct governs all interactions between guild members and other people, either within the guild or outside.
This Code of Conduct applies to all members and all means of communication without exception.

Breaches of the Code of Conduct will result in disciplinary action from the Guild Leader appropriate to the player's rank and the nature of the breach.

Respect others.
Treat all other players with dignity and respect.
Be respectful of other members of the guild, their abilities, their contributions, and any extra duties they perform to keep the guild running.

We all play to have fun.
Don't ruin it for other people.
It is you, and not the Guild Leader, who is primarily responsible for whether you are having fun or not.

Be mature.
Immature and infantile behaviour is not tolerated.
This is a guild of adults, so make sure you act like it.

You are part of a guild.
We succeed as a group, not as individuals.
Self-centred and self-absorbed attitudes are not helpful.

Not everyone will get on with everyone else. That's life.
Not everyone will agree with everyone else. Its a large guild and conflict will inevitably arise.

As adults, members are expected to either try to resolve disagreements with other players civilly, privately and independently.
Failing that, try to work around it.
Approach an Officer for assistance if you have exhausted all other options.

Drama will not be tolerated.
Disagreements or other behaviours which become disruptive are unacceptable.

Guild rules will inevitably change over time.
Members are expected to accept and adhere to new rules regardless of their personal opinions.

Be mindful that the Guild Leadership tries to make decisions that are best for the guild as a whole and for the long term, which may not necessarily correspond to the best decision for you personally right now.

Constructive feedback and discussion on all aspects of the guild and raiding is always welcome.
Complaints should not be made unless accompanied by alternative proposals.

Read Discord.
The Discord is the main way of communicating important guild information (as well as a lot of trivial guild information).
Most importantly, changes to raid strategies and guild announcements are made there.

It is your responsibility to check it regularly and stay apprised of any important information.

Do not engage in any activity that will bring the guild's name into disrepute.
Behaviours such as spamming, trolling, ninjaing, begging, flaming, or other anti-social actions are not acceptable.

Do not use excessive, gratuitous or explicit language.
Justifiable mature language and conversation is to be accepted in a guild of adults.
Politics, religion, and similarly divisive topics are embargoed.

Abusive, threatening, discriminatory, or prejudicial behaviour of any form is expressly forbidden and will be met with immediate expulsion from the guild.
Intentionally vexatious, obstructive, malicious, hostile, aggressive, or insulting behaviour is not acceptable.

Additionally, all Guild members who are involved in Raiding are expected to adhere to the following rules as an extension of the Code of Conduct.

Every Raider is expected to do their best.
We are semi-hardcore guild, but we intend to make the most of our raiding and so have high expectations of our raiders.
Everyone should strive to give their best when raiding, ensure they meet the demands of the Raider rank, and spend time researching how to improve outside of raids.

We love to down internet bosses, but not at the cost of fun. Don't ruin that for others.
Raid spots are not guaranteed, and no Raider is more entitled to raid than any other.
Raids are composed using a fair and transparent system, giving preference to filling key roles (a Raid Leader, and appropriate numbers of tanks and healers) and appropriate adjustments to reflect Activity as described elsewhere.

Consequently, all players should expect to be rolled out of raids. Harbouring expectations of a guaranteed personal raid spot will only lead to disappointment.

The Raid Leader is the boss.
Follow their directions, and be quiet when they are speaking on Discord.
Do not monopolise it or inundate the RL with whispers about your brilliant strategy ideas during the raid.
If discussion is invited, then keep it brief and to the point.
Preferably, raid strategy discussion should be taken to the Discord where it can be read, outside of the heat of battle, and alongside the other brilliant strategy ideas which would have bombarded the Raid Leader senseless.

Be punctual.
Be online before raid invites are issued, and be at the raid entrance and ready to raid before the raid starts.
If you can't be online on time, make sure you leave a message saying so. Do not keep other people waiting.

Positive criticism is a good thing.
Members should feel free to give advice and suggestions to other players to improve their play.
Equally, Members should view any positive criticism as an opportunity to improve.

The guild's raids and its progress come first.
Raiders are expected to attend at all guild raids per week.
Raiders actively engaged in non-raiding activities (or raiding elsewhere) at the expense of guild raids risk losing their rank.

Promotion & Demotion

Players of rank 'Social Raider and Member' (or an 'Alt') can apply for promotion to the ranks of 'Trial' and 'Raider' respectively if they are wish to participate in regular raiding activities.

Promotion from Social Raider or Member to Trial
For promotion to 'Trial', a player should:

Meet and maintain the current gear requirements for Raiders as listed at the top of the Guild Recruitment page.
Pass a basic skill check as demonstrated by a log of an appropriate Heroic raid, Mythic dungeon, or similar.
Apply for the promotion, the player should complete the application form to show evidence of the above.

Promotion from Trial to Raider
For promotion to 'Raider' and if a Raider spot is available in the appropriate role, then a Trial should:

Meet and maintain the current gear requirements for Raiders as listed at the top of the Guild Recruitment page.
Apply for the promotion, the player should complete the application form to show evidence of the above.
If the player does not have recent raiding experience, then a test run will be arranged. If successful or not needed, then the player will be promoted to Trial rank.
There will then be the usual 2-week trial and evaluation period following the standard rules and procedure. See Recruitment and Trial for details.

Players who no longer meet the requirements and expectations of their current rank will be demoted.
Trials who no longer meet the minimum gear requirements of the rank will be demoted to Member.
Raiders who no longer meet the minimum gear, performance, or raiding activity requirements of the rank will be demoted to Trial.

Raiders wishing to change their main raiding toon should also follow the process above by first preparing their alt as a R. Raider and applying for full C. Raider status when appropriate.

Raiding & Activity

All members of the guild who are active raiders are expected to adhere to the following Rules during and outside of raids.

While Raiding, all players are expected to adhere to the Guild's Rules of Engagement.

Focus raids:
Main raiding activity directed at the latest tier of raid encounters at Heroic or Mythic level.
Focus raids are scheduled, organised, and led by the guild.
Focus raids are the only raids which count for Activity.

Meta achievement or Glory runs:
Achievement runs are raids whose sole purpose is to complete a particular achievements (Glory of the Something Raider).
These raids do not target focus content, and the usual rules of composition do not apply.

Players register their intent to join a particular raid by "Accepting Invite" to the raid on the in-game calendar.
Raid invites start 10 minutes before the advertised start time.
Everyone should be online, on the correct toon, and at (or on the way to) the raid entrance at this time.
If you will not be online in time for invites but will be online for the start of the raid, then inform a raid leader or officer or make a comment on the Discord.
If you will not be online for raid start, then you should not sign up.
If you cannot raid for the full duration of the raid, then you should not sign up.
If you are not online for raid start, then you risk losing your place in the raid to someone else.

Raids typically last 2.5hrs.
Focus raids should not be extended beyond the advertised raid end.
Everyone should be on Discord for the duration of the raid.
During the raid, everyone should follow the Rules of Engagement listed in the Code of Conduct page.

Recruitment & Trial

The purpose of guild recruitment is to fill our raiding roster and ensure a stable raiding community.
This can require recruitment of class and specs which aren't immediately required but may be needed in the future.
Guild Leadership shall regularly review current raiding numbers and class and role balance and update.
The purpose of the recruitment process is to add new active Raiders to the guild.

The recruitment process for a potential new guild member is as follows:
Application - Prospective applicants complete application form.
Test run - Successful applicants will be invited to join a guild raid to assess how they perform their role in a raiding environment.
Trial period - Successful test runs will be followed by an invitation to join the guild as a Trialist for a period of approximately two weeks.
Final decision - At the end of the trial period, a decision will be made on whether the trial was successful or not.

Social applications are considered from individuals with existing social contacts to one or more members of the guild.

All Raider applicants will have a private evaluation thread where the application is discussed within the Guild.
The Guild Leadership decide which applications to consider for trial. Member input and class balance are considered at this stage, but are not the sole determinant.
Social concerns, whilst important, are not the primary criterion for assessing Raider applicants. While an important component of a successful applicant, we do not recruit solely to populate our Friends list.

Successful application is followed by a test run in a guild raid (Or similar challenging content) to act as a basic check that the player's ability matches that expressed in their application, and as an initial assessment of social suitability.
If the trial run is successful, then it is followed with an invitation to a trial period.
If the applicant falls short of expectations of a Raider in the current focus content, then the applicant fails the test run and their application will be declined.
If it the applicant fails or comes close to failing the test run but displays potential to improve substantially during the trial, then a trial period may be offered conditional on those improvements.

Trial period is a temporary membership of the guild with rank Trialist and typically for a period of two weeks.
During the trial period, the triallist is expected to attend as many raids as they usually would.
Triallists whose raiding activity is insufficient, taking into account cancelled raids, fail trial and may re-apply at some future point.
Trial periods may be extended at the discretion of the Guild Leadership if raids are cancelled or in the event of extenuating circumstances.
A reasonable expectation for passing trial is that the performance of the triallist is at least as good as the performance of an average full member.

Important considerations in evaluation of a Trialist include:
General raiding (Preparation, punctuality, spatial awareness, survivability).
Performance in their chosen role (e.g. for DPS use of correct rotation, target switching, movement).
Class knowledge (Understanding of appropriate gear, gems, enchants, spec).
Social (Maturity, interaction with others, general activity).
Evaluation content is confidential and should not be revealed to the triallist, except at the discretion of the coach and officers.
At the end of trial, a promotion notice will be published by officers. Members shall then have 24 hours to support or object to the promotion. Promotion to full membership is not by democratic vote, but ultimately the decision of the officers.

Veto is a prerogative granted to members to halt any application process and decline the trialist.

Veto can be used when the addition of individuals to the guild whose presence would create an untenable situation for existing members.
This typically would be on the basis of substantial negative experience, historical behaviour, and interactions, and typically those that would consitute a violation of Code of Conduct.
Vetoed triallists may not re-apply, unless the reasons and circumstances of the veto are amicably resolved.
Veto is an exceptional power and, as such, should not be used lightly.

Veto should not be used because of routine doubts about a trialist.
The distinction between a "failed trial" and "vetoed" is significant.
The former implies the failings can be corrected and the trialist may re-apply, the latter may not re-apply.

Legitimate grounds for veto include (But are not limited to):
Gross violation of Guild rules or Code of Conduct, harassment, and abusive behaviour.
Illegitimate grounds for veto include (But are not limited to):
Expediting a failed trial (Will be resolved during the trial anyway), poor play (Will be resolved during the trial anyway), "I just don't like him or her" (Does create an untenable situation).
Any member can veto a Trialist at any point starting from application.

Veto must be addressed privately to officers, clearly stating reasons for the veto.
Public declaration of veto is considered a violation of guild rules as it prevents the Guild Leadership from properly managing the process.
On declaration of veto, officers will investigate the legitimacy of the veto, and attempt to determine whether the issues can be resolved. If the matter can be mediated successfully, then the veto will be privately withdrawn and the trial will continue as normal. Otherwise, the veto is upheld, announced by officers, and the trial is terminated.

Guild members of Social Raider can seek promotion to Trial.
The process of internal promotion is driven by the applicant and follows the following general stages:

The player private message Raid Leader with their intentions through Guild discord, stating their reasons for the requested change.
The character seeking promotion must demonstrate that they meet the minimum gear requirements to be eligible.
After announcing that they seek promotion, the character will be allowed to join raids (If free spots) as appropriate to demonstrate their ability.
Undergeared or unproven players will not be allowed to more difficult raid encounters.
Players seeking promotion to Trial rank must also demonstrate a history of good raid attendance by reaching a Regular activity level.
On demonstrating appropriate skill and activity and meeting all requirements, the player should declare that they believe they are ready for promotion at which time a decision will be made by the Guild Leadership.
Guild members wishing to change their main raiding character to an Alt, or to change the role of their main raiding character must also follow the above process.

Alts & Guild Bank

Members can have any number of alts in the guild.
Well geared and skilled alts can apply for promotion to "Trial" rank.
Members can have alts in other guilds though we expect all Raiders to perform the expected amount of focus raiding within The Gauntlet.
Members who focus raiding elsewhere will lose Raider status.

The guild vault is used to store and share items beneficial to the guild.
Standard items (Potions, glyphs, profession materials, etc) - Members are free to deposit or withdraw any items that would be of use to themselves or the guild.
Members are encouraged to deposit an appropriate amount of gold or items of equivalent value when making withdrawals.
The guild bank will also be used to store materials for (and possibly already crafted) feasts and flasks and or cauldrons for use during guild raids.
Active raiders should try to regularly contribute materials for the supply of guild feasts and or flasks during raids.

If a player finds that the guild is no longer a good fit for him or her, they should contact the officers to discuss the situation.
If officers can address the situation, they should be given the opportunity to do so.
If they cannot, then we wish you the best as you look to find another home.

If a player is intending to make an application to another guild, it should be discussed with officers prior to making the application.
After making the application the player should leave the guild - The Gauntlet is not your backup option.
Leaving the guild without following these rules will mean it is unlikely that any subsequent re-application would be successful.
The officers can dismiss any player for gross violation of guild rules or Code of Conduct.
Players who have left the guild on good terms can return to the guild without prejudice and possibly skipping some or all of the usual process.
However, repeated guild hopping in and out will not be tolerated.
Players who have been dismissed from the guild and seek to reapply will be handled on a case by case basis.

Guild Master


Specific duties include creating guild rules, infrastructure and relations with other guilds. Eligible to attend all raids.

Co Leader

Specific duties include management of guild rules and guild infrastructure. Eligible to attend all raids.


Specific duties include management of guild membership, revision of guild rules and guild bank. Eligible to attend all raids.

Raid Leader

Specific duties include recruitment, leading guild raids and developing raid strategy. Eligible to attend all raids.


Active, core raiding members. Main toons only. Eligible to attend all raids.


Prospective, trial raider under evaluation for 3 weeks. Eligible to attend all raids.


Non raiding members. Eligible to sign only for Social raids if appropriately geared.